Beehive
The
CA is controlled by the following buttons:
Start: Two overlapping CA are planted.
Hide CA-1 Hide CA-2
Injury: Injure CA-1
Red oval: Bee queen. Blue and magenta ovals: bees.
Magenta-green bee sets the CA-1 rule
Information:
Output rates, System resources
The numbers next to the bees determine the CA output rates.
When the queen enters the Beehive or the Field, the
rates are summed up, divided by 250, and become the new CA
output rates.
This experiment is an extension of swarm
intelligence. Each bee carries a number which will modify
the CA output rates.
Although the program is robust, the flock may
settle at an attractor and stop moving. If this happens click
on Injury or Start and they will continue. Although
the swarm is controlled by the queen, each bee contributes to
the swarm behavior by modifying CA output rates . One bee whose
color changes between green and magenta controls the CA rule.
Please note
1. The WOB engine is the swarm intelligence. Swarm behavior
depends on the CA rules and their resources, which are controlled
by the bees.
We cannot understand how WOB intelligence operates. In other
words once the WOB engine is active we cannot formulate rules
that might explain to us its mode of operation. WOB intelligence
is judged solely by swarm behavior. Since the WOB engine shuttles
the swarm from Beehive to Field and back we conclude that it
knows how to do it. On the other hand only the
swarm determines when it is done, and when its behavior
changes. The entire swarm and not individual bees.
2. As the swarm
flies between Beehive and Field, individual trajectories vary.
In other words neither the bees nor the WOB engine remember
the entire trajectory.
3. The swarm controls solely CA output rates. The numbers displayed
next to the bees are rates. These are the only messages, between
themselves and between the swarm and the WOB engine. They “speak
rates”. Their behavior may be modified solely by modifying
their rates. In other words the programming language of the
system are sets of rates. You program solely the bees and not
the WOB engine.
4. By itself the WOB engine cannot act on the environment, and
needs an interface, the swarm, which makes interaction
possible. The swarm interface communicates two kinds of messages:
1.Outgoing messages manifested by the swarm behavior, and 2.
Incoming messages like modifying a bee in real time (currently
not implemented). Such a relationship operates also in our
body. The newborn is equipped solely with a WOB. As it grows,
it creates an interface, the mind, with which it interacts with
the environment.
Additional reading
Action
memory of a blastocyst
WOB and mind